ConvertBruvConvertBruv

Convert Opus to OGG

Convert Opus audio files to OGG Vorbis directly in your browser. Both are Xiph.Org codecs but most game engines (older Unity, Godot 3.x, RPG Maker) ship Vorbis decoders only. Vorbis is also what Wikipedia/Wikimedia Commons accepts for music. No upload needed.

Drag 'n' drop files here, or
click to select files

.opus

OGG

Drop your files and click Convert to get OGG

Files never leave your device — 100% browser-based

//when_to_use

When to Convert Opus to OGG

  • Converting Opus voice acting tracks to OGG Vorbis for inclusion in Godot 3.x or older Unity game projects
  • Migrating Discord-recorded Opus dialogue to Vorbis for RPG Maker MV / MZ resource packs
  • Preparing Opus field recordings as OGG Vorbis for upload to Wikimedia Commons (older policy preferred Vorbis)
  • Encoding Opus podcast clips as Vorbis for self-hosted Funkwhale instances configured for Vorbis-only
  • Converting WhatsApp Opus voice notes to Vorbis for legacy Linux audio apps (Banshee, classic XMMS)

//comparison

OPUS vs OGG

PropertyOPUSOGG
Codec inside .oggOpus (CELT+SILK)Vorbis (MDCT)
ContainerOGGOGG
Typical size (3 min)1-3 MB3-4 MB
Older Unity / Godot 3Not supportedNative
Legacy Linux appsOften missingUniversal
Best forVoIP, modern webOlder games, legacy Linux

//how_it_works

How It Works

01

Drop your Opus files

Drag and drop or pick .opus files. First conversion loads FFmpeg WASM (~30MB).

02

FFmpeg decodes Opus

FFmpeg WASM extracts Opus packets from the OGG container and decodes to 16-bit PCM at 48 kHz.

03

Vorbis encode (q5)

PCM is re-encoded with libvorbis at quality 5 (~160 kbps VBR), then muxed into a Vorbis-bearing OGG container.

04

Download OGG (Vorbis) files

Resulting .ogg files import into older Unity, Godot 3, RPG Maker, classic Linux media apps, and Wikimedia Commons.

// under the hood

Both Opus and Vorbis are Xiph.Org lossy MDCT-based codecs, but with different bitstream formats — Opus uses CELT+SILK at 48 kHz; Vorbis is older, MDCT-only, and supports varied sample rates. Our converter uses FFmpeg WASM to decode Opus to 16-bit PCM at 48 kHz, then re-encode with libvorbis at quality 5 (~160 kbps VBR) and mux into a Vorbis-bearing OGG container.

//faq

Frequently Asked Questions

Aren't Opus and OGG the same thing?
No — that's a common confusion. OGG is the container; Opus and Vorbis are two different codecs that can both live inside OGG. Older tools that say 'OGG support' usually mean OGG Vorbis specifically and don't recognize Opus packets. This converter transcodes Opus → Vorbis.
Will quality drop going Opus to Vorbis?
Yes — both are lossy and re-encoding compounds artifacts. Opus is the technically newer/better codec, so expect slight degradation. We use Vorbis quality 5 (~160 kbps VBR) which is well above audible-loss threshold for the typical 64-128 kbps Opus source.
Why prefer Vorbis over Opus for distribution?
Compatibility with older engines: Unity 2017-2019, Godot 3.x, RPG Maker MV/MZ, GameMaker Studio 1.x bundle Vorbis decoders only. Wikipedia/Wikimedia Commons accepts Vorbis for music but historically rejected Opus until recently. Some legacy Linux apps (Banshee, classic XMMS) handle Vorbis only.
What Vorbis quality do you use?
FFmpeg's libvorbis at quality 5 (~160 kbps VBR) — the historical Spotify Free encoding profile and Vorbis's transparency sweet spot. Sample rate is preserved from the 48 kHz Opus source.
Are my files uploaded?
No. FFmpeg WebAssembly runs entirely in your browser — Opus is decoded and Vorbis is encoded locally.

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